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0.1 RC3 has been released!
#1
Hello everyone!

[Image: 560c7870-9186-11e6-86ba-a6a24ccf0162.png]

Welcome to our November project status update. (Seems like they have become a monthly thing huh)
And again, today we are not only posting update message, we are also releasing our third release candidate to public testing. 
We are delivering you fresh and new updated and ready to test and play version!


Summary:

Our last release was quite small (in feature meaning), and also we have mentioned that next release will be a full one. But we thought, hey, that is not cool to wait half a year for the next release. So for now, we decided to continue pushing a smaller release candidates. (Faster release cycles and stuff). This way we can interact with you guys more closely and deliver features and fixes to you more frequently. Which, we hope, is better then long waits. What do you think? Wink

[Image: 0127c562-a437-11e6-99e2-106e087e6a5c.png]


Progress:

This update was more like a feature-focused one, but we do not forget about fixing, do not worry!

Code:
- Fixed builds for linux (FINALLY! :D)
- Created and added linux build to download section (obviously)
- Added scripting method for controlling vehicle lights
- Added scripting method for controlling vehicle turn lights (yass, so reaalllifee)
- Added scripting method for controlling taxi indicator light (ahoy, taxi on the mission)
- Added client scripting method for disabling healthbars rendering
- Added client scripting method for disabling nametags rendering
- Added client scripting method for getting mouse coordinates
- Fixed the bug that previous GPS was still present on reconnect
- Fixed showCursor bugs (sometimes)
- Disabled City Shops (your feedback appreciated)
- Fixed the setPedModel native
- Fixed the ped creation (yes, you can spawn client-side army now)
- Fixed the blip created on 0,0 (blip them all!)
- Renamed str_rand/int_concat functions to strRand/intConcat (watch out for errors, and also we are sorry, we wont do this again :p)
- Reversed and synced vehicle taxi light
- Reversed and synced vehicle indicator lights
- Reversed the vehicle transparency native
- Reversed the vehicle doors natives
- Other small bugfixes and stuff

And again, that is cool, you would say, but you have many other bugs, you would say, look at damn sync, you would say. Yah, we know, there still many things to fix.
We are trying our best to make it happen. Smile


Future:

Recently one glorious member has joined our development team, and his name is ZaKlaus. He is know from his amazing modding work for Mafia 1. Welcome abort ZaKlaus! For the future we plan to give even more from our free time and dedicate it to development of the mod. Stay tuned!

Remember! If you see some bug report it to our bug tracker bugs.mafia2-online.com we will try to verify it and fix it as fast as possible!

Download:

Go to download page - mafia2-online.com/download


Thank you guys so much for your support, <3
Tyldar, MyU, RootKiller, ZaKlaus, Inlife, StuartD and the rest of the M2O Team!
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#2
Sweet!
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#3
finds a virus on the client file
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#4
Client mod is virus-free
[Image: wiki-changes.php]
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#5
"Our last release was quite small (in feature meaning), and also we've mentioned that next release will be a full one. But we thought, hey, thats not cool to wait half a year for the next release. So for now, we decided to continue pushing a smaller release candidates. (Faster release cycles and stuff). This way we can interact with you guys more closely and deliver features and fixes to you more frequently. Which, we hope, is better then long waits. What do you think? "
I think. that smalls updates every few weeks or months's better, than every half year.
Thanks
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#6
god job god work Big Grin
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Mafia 2 Online Türkçe forum görevlisi.

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#7
update is a nice, well !!! Well done !!! But WHY disable SHOPS, OVER GASOLINE CAN NOT refuel, hungry, CAN NOT EAT, got dirty, I can not change, and on the Role play to play as any sense at all is missing! and why radio replaced ??? off locations and change the radio is a very unnecessary !!! Consider floor city cut! it is already very small! I think off locations and radio shift on the 30th of the year is too much!
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#8
Great work, keep it going!
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#9
Looking good! I'm sure the whole community prefers more small updates rather than months without anything! (Makes the project looks somewhat dead!)

Glad work is still ongoing!
Looking forward to soon developing a Roleplay server - Awaiting to see the progress on this project first however! Keep tuned ..
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